In the meantime, AndroVM has developed into a commercial project, known as Genymotion, which is still a cost-based version of the Android VM. The virtualized Android was then already running quite a bit faster than the emulator from the SDK. Based on work in Android x86, which made Android runnable on conventional PC architectures, AndroVM ported Android to a virtual machine with help from VMware or VirtualBox. The AndroVM open source project has long been available as an alternative. Maps, Chrome and, of course, the Play Store aren't readily available from the emulated system, and subsequent app installations from Google Market aren't possible. For another, the emulator system never includes the Google Framework. For one thing, the emulator is sluggish – even if it's now possible to use the host CPU. The official emulator, however, suffers from a series of limitations. They can then safely test apps, play their favorite phone game, or find out which not readily available app can work on a tablet. Users are constantly looking for ways to capture an Android phone in a window. Not only developers but also users can benefit from a virtual Android on their system. Figure 1: The Android emulator can only be used for experimentation because of its sluggishness.
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